This week, Kenosh begins to lay out the problem at hand: the Canid and the Ermehn seem to once again at each other’s throats – and with Sunsgrove so close to Canid lands, such a thing suddenly becomes everybody’s problem.

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This week I’ve found myself in the odd position of not being able to show you the entire original page from the 2010 draft of the comic. It’s not that I don’t WANT to (okay, maybe it’s a little of that), but the original draft of the script gave away a lot more detail about the storyline than our final draft.

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The first section doesn’t give anything away, of course – mostly just setting up Kenosh’s news. The entire raison d’être of Kenosh’s visit, however, changed in the newer, post-2010 versions of the script. Whenever I work on a story, I consider there to be no sacred cows – for the longest time, the story had been outlined a certain way, with a certain sequence of events that I’d planned out a long-long time in advance. As we started working through the specifics of the story and the individual beats, we discovered that this scene needed to be rewritten – as well as a number of future scenes.

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It’s always a little hard to rewrite or remove scenes that you’ve been envisioning for years, but I took solace in the fact that the new scenes I wrote are going to be even better than the ones we lost. The story is a living thing – Rachel may come up with a cool sketch for something that we want to work into the story, or I may have an idea for a scene that would help bridge two other scenes – all of these is fair game for Beyond the Western Deep, and it makes the storytelling process that much more interesting.