The heist continues! Our trio slips past a pair of guards and makes their way through the mostly empty embassy halls to the treasury room. What goodies lie within? Well, I don’t imagine they call it a “treasury” room for nothing.

As Terria and Lutra share Sunsgrove, so too do they share embassies. This is easily noticeable by the (somewhat symbolic) guard pairings throughout the building — one Tamian, one Lutren. As the two kingdoms are bound in an alliance, the guards of both races work together as one whole.

22-2

Next week, I’ll be joining the League of Geeks crew in Boston for the Penny Arcade Expo to help show off Armello. We’ll be in a rather huge booth dedicated to both Armello and Push Me Pull You (a game that LoG is helping out with on the development side), so if you want to swing by and say hello, that’s where I’ll be!

This week, for guest art, I wanted to share this fantastic piece that Jerijune did based on the hiatus story from two weeks ago, Fall of the Evyn-din. In it, we can see Bevan prepping a dagger to avenge his fallen friend, tragically cut down in his prime. Fortunately, Bevan’s skills aren’t compromised by his emotional state. If anything, they just make him deadlier.

jerijune_bevan

Jerijune is one of the most prolific artists I’ve seen, and the Western Deep material I see on DA (and now Tumblr!) always always always puts a smile on my face (even when it’s sad like this :) Jerijune, thank you SO much for your continually amazing work — I can’t wait to share more of it with our readers!